For an examples of my work in Gameplay Programming, you may check the projects below.
The goal of this project was to have an exhibition-able product by the end. The above video shows a short 3-minutes worth of gameplay.
As an evil AI runs rampant on a space station, it is up to you to control a drone capable of shutting her down.
For a Voxel MMORPG project, I wanted to create a Voxel World. My art style specifically called for a single block colour.