Eitr

Position: Programmer

StudioEneme Entertainment

Date: 14th June 2017 – 14th June 2018

My role on Eitr was as a programmer. I worked on many core systems such as the Inventory System, Item System, Tooltips, Input Mapping, Trophies and Stats.

I created multiple modular behaviour systems which allowed the designers to create items with complex behaviours.

Steam: https://store.steampowered.com/app/350050/EITR/

Video

Screenshots