Crypt Crawl

The Crypt Crawl project was created in 7 weeks in Unity 3D.

It features a lot of pixel art graphics created in Substance Designer and complex and efficient tile generation.

Development

2D Dynamic Sprite Lighting - As apart of Crypt Crawls art style experimentation, I decided to try and create dynamically lit 2D sprites inspired by RobotLovesKitty’s Bog Post. Using the sprite provided on the post, I was able to produce variants on it by playing around with the normal maps resolution.

 

Media

Screenshots

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Map

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